So here is my modload order and list, and yet for some reason....immersive armors is causing me to CTD, even with compatability patches. (options: BS and CCO, Vanilla, and Vanilla + Nord Hero Arrow). Immersive Weapons: Reworked patch. Immersive Weapons: Fixes inconsistent Double Axes. Probably there are a lot of people who want to use the power of their new Xbox consoles to experience a Skyrim, that looks and plays as good as possible. The Enhancement module from Inconsequential NPCs can be used instead as it only has a single, harmless conflict with Requiem. Immersive Wenches -Immersive Citizens AI Overhaul Patch-.esp Immersive Weapons_ High Poly NPC Overhaul Patch.esp KSHairForASLAL.esp High Poly NPC Overhaul - Alternate Start Live Another Life (ASLAL).esp Fortified Whiterun - JKs Skyrim Patch.esp BuxomWenchYuriana-JKsTheDrunkenHuntsman patch.esp +Immersive Weapons Patches +HD Photorealistic Ivy UV Tweaks Patch +Frankly HD Nightingale Armor and Weapons Leanwolfs Patch +Audio Overhaul for Skyrim EBT Patch +Audio Overhaul - Immersive Sounds Integration +Apocalypse Ordinator Patch +AOS Lore Weapon Expansion Patch D&D Beyond Currently includes 47 patches for 45 mods. Live Another Life: Updated to Even Better Quest Objectives 1.5.7. Immersive Weapons: Updated to Requiem 2.0 and reworked patch from scratch. This list may grow as needed. Immersive College of Winterhold: Colette, Drevis, Faralda, Phinis, Sergius and Tolfdir use Requiem's classes. It adds over 220 new weapons and six arrows to the game. (Can be found left of the files tab). There is no real alternative to either of them. Log in to view your list of favourite games. Updated load order advice regarding Minor Arcana. Keeper Carcette wears steel gauntlets and boots. Trading caravans cannot be killed by NPCs. Distributed enchanted jewelry to Bujold the Unworthy, Eisa Blackthorn, Galmar, Keeper Carcette and Vigilants of Stendarr. Immersive Horses: Excluded Ghostly Steed from all advanced features of Immersive Horses. In this section we will be using a program called zMerge to reduce the overall esp count. I know OP definitely has his work cut out to do the same for IA considering its size, but I wish him the best of luck. Book Covers Skyrim: All notes are written in hand instead of press fonts. Craftable Horse Barding: Frost now wears the basic saddle because there is a bug in Immersive Horses that would remove his special saddle. SkyTEST: Wolfs added by SkyTEST drop Raw Meat and Wolf Heart. Cutting Room Floor: Updated to 2.0.1 and several minor tweaks. The mod is a compilation pack that adds 230+ new immersive weapons to the world of Skyrim. Book Covers Skyrim: Synchronized with USLEEP 3.0.13a. Immersive Armors: Restored a fix from 1.34 that got lost in 1.35. The mod is a patch for my balance overhaul, but the links to the original weapons in the description is a good collection of lore friendly weapon mods. Immersive Sounds Compendium: Complete Crafting Overhaul Remade is no longer a master file. Thanks to DanielCoffey for the original patch! Pastebin is a website where you can store text online for a set period of time. Inconsequential NPCs: Maven's Bodyguard carries an unenchanted but better tempered orcish greatsword. A good hero has a diverse arsenal. Factions Crossbow: Several tweaks. IW_BijinIND_Patch. Added patch for Katana Crafting, Royal Armory, Ulag's Legacy and Warmonger Armory. The primary patch central for Requiem 4.0.1. Inconsequential NPCs: Fixed skooma dealers not trading anything. Added patch for Common Clothes and Armors. Immersive Weapons: Minor changes. Unique Uniques: Fixed sound data of Bloodthorn, Kahvozein's Fang and Valdr's Lucky Dagger. It is related to the Immersive Armors mod, but as the name implies, for weapons. Once mods are merged using zMerge you can manually move the plugin to the Optional Directory with Mod Organizer 2 or use Merge Plugin Hide to move all the plugins in a merge at the same time. Height Adjusted Races: Removed leftover file. Trade and Barter: Reverted Requiem's edit that increase merchant gold because Trade and Barter offers the same funtionality. Immersive Patrols: Thalmor/Stormcloak Aggression fixed. Immersive Patrols: Trading caravan guards have proper equipment and perks to fight enemies. Each one is dedicated to fixing bugs and minor errors in The Elder Scrolls V: Skyrim and its official DLC (The Elder Scrolls V: Dragonborn, The Elder Scrolls V: Dawnguard and The Elder Scrolls V: Hearthfire). It is strongly recommended that a new profile be created within Mod Organizer for each Merge (merge profile). Common Clothes and Armors: Updated to 1.1.0. Immersive Creatures: No longer edits the silver perk. Cutting Room Floor: Included descriptions from Even Better Quest Objectives. Cutting Room Floor: Updated the quest descriptions to Even Better Quest Objectives 1.6.0. Life Another Life: Reqtified the starting gear for the vigilant start. Overhauled hatchets, clubs, mauls, long maces and halberds. Fandom Apps Take your favorite fandoms with you and never miss a beat. -Installer plugin descriptions are more accurate now. Audio Overhaul for Skyrim: Removed SPIKE keywords. Heavy Armory: Reduced stagger of clubs and quarterstaves. Immersive Armors: Recycling Seadog Armor gives Leather Strips. Removed redundant Hearthfire, Explosive Crossbow Bolts Visualized and Skyrim Unlocked - Open Cities patch. Added Wild World patch. Immersive Horses: Now by default fully compatible with AOS. MLU - Immersive Weapons Patch: Morrowloot Immersive Weapons Patch ( MLU - IW ) Pre ReProccer - Immersive Weapons: Redhead Skyrim Club - Npc replacer - Vanilla followers: patch: Retouched NPCs of Skyrim - Ks Hairdos version: Permissions and credits Credits and distribution permission. Removed redundant Even Better Quest Objectives patch. Improved Closefaced Helmets: Converted the patch to a replacer plugin and improved closefaced Legendary Plate Helmet (please read the readme for new installation instructions). ESF Companions: Added level requirement for difficult enemies in Companion jobs, similar to Minor Arcana. Cutting Room Floor: Removed edits to Forsworn to improve compatibility with Minor Arcana. Been using immersive weapons mod for some time and back when I downloaded it I came across silver weapons occasionally in particular I found them on the silver hand virtually every time (the modded ones not the regular) now I cannot seem to find any at all is that a … Immersive Armors: Warchief Armor is by default craftable and distributed to the world. Using a bashed patch was never recommended and these tags might confuse Mator Smash. Very...confusing. LOOT altered me to your patch to resolve supposed conflict(s) between Immersive Weapons and "Diversity - A Character Overhaul". Royal Amory: Adjusted stats and perks of Keeper Carcette. Cutting Room Floor: Restored Shalidor's Insights: Magicka scroll. Immersive Armors: Reworks patch. Height Adjusted Races: Moved patch to More Requiem patches. 05 May 2018, 7:31AM. Immersive Horses: Updated to 1.9 and nerfs saddle bags so that their armor rating no longer exceeds the absolute armor cap. Deadly Dragons: Fixes some stuff and added AOS compatible file. Immersive Weapons: Removed follower perks from Bolgeir Bearclaw. Updated everything to Requiem 1.9.3 and USLEEP 3.0.0. Check the readme for more information. Audio Overhaul Skyrim - Immersive Weapons Patch.esp - (Audio Overhaul for Skyrim 2 - Immersive Weapons Patch) Audio Overhaul Skyrim - Legacy of The Dragonborn Patch.esp - (Audio Overhaul for Skyrim 2 - Legacy of the Dragonborn Consistency Patch) ISC Enhanced Blood Patch.esp - (Immersive Sounds Compendium - PATCHES) Rescue Mission starts at level 18 and tough locations are unlocked at level 24. WM Flora Fixes: Updated to Fozar's Dragonborn patch. File size. Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons. for an explanation. 93 5d OBIS SE - Immersive Weapons Patch.esp 94 5e Killable Children.esp 95 5f USSEP-Immersive Weapons Patch.esp 96 60 Wildcat-Immersive Weapons Patch.esp 97 61 Wet&Cold - WaterFix - Addon.esp 98 62 TrueStorms_Wet&Cold_Patch.esp 99 63 MoonlightTalesMCM.esp 100 64 YOT - … If you use Common Clothes and Armors look at Common Clothes and Armors - Patches to see if you are using any of the mods patches are provided for. Cutting Room Floor: Buffed College Guard. Self Patching Installer. The first link contains compatibility patches, and the second contains patches for Skyre. Audio Overhaul Skyrim - Immersive Weapons Patch.esp - This is a compatibility patch to make Audio Overhaul work with Immersive Weapons but where is the AOS mod? Thanks to JustThisHoopyFrood and evrymetul for most of the work! Removed the ETaC patch because my changes will be included in the Requiem patch from the ETaC page. The armor is worn by Haldyn. However, the patch says the master should be "Diversity - An NPC Overhaul" which isn't a mod (at least on the SSE Nexus) causing errors in Mod Organizer 2 that say it is missing a required master. Cutting Room Floor: Shalidor's Insights: Magicka has a casting art and sound and no longer interferes with other effects. This will help workflow later on, and can be done by: Idiot check make sure you don't move your mods folder out of M… Removed patch for Alternate Start - Live Another Life (just load it after Requiem), Immersive Armors and Immersive Weapons. Fire and Ice Overhaul: Moved the patch to More Requiem Patches. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, Unofficial Skyrim Legendary Edition Patch, Requiem 1.9.x - Velexia's Animals Reqtificated, Enhanced Skyrim Factions - The Companions Guild, SkyTEST - Realistic Animals and Predators, Timing is Everything - Quest Delay and Timing Control. I … Removed the dawnguard only version of Skytest. Patches that don't require a plugin are pre-selected if the patch is already loaded. All rights reserved. Trade and Barter: Updated to Requiem 1.9.2. Immersive Horses: Set the weapon range for mounted combat to 100 (previously 175) and enabled permastolen horses by default. Immersive Weapons: Updated to Requiem 3.4.0. Added patch for Runic Armor (Witchplate). Height Adjusted Races: Fixes wrong starting health in the True Giants and Mammoths only version. Added patch for ArteFakes - Unique Artifacts Replacer. Immersive Weapons damage glitch + Immersive Armors in-menu texture distortion - posted in General Skyrim Support: Edit: After more research and testing, I realized that the bug involving damage not updating correctly with forge-improved weapons is actually a very widespread base vanilla problem, and doesnt necessarily have anything to do with any installed mods. 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The readmes are no longer edits the silver perk rating to all Horses dragon Armors to Requiem 3.2.0 the..